head	1.15;
access;
symbols
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	games:1.1.1.1;
locks; strict;
comment	@# @;


1.15
date	2002.10.21.07.40.26;	author markm;	state dead;
branches;
next	1.14;

1.14
date	2002.10.09.01.46.37;	author jmallett;	state Exp;
branches;
next	1.13;

1.13
date	2002.10.08.20.19.26;	author jmallett;	state dead;
branches;
next	1.12;

1.12
date	2002.08.30.07.14.42;	author jmallett;	state Exp;
branches;
next	1.11;

1.11
date	2001.04.07.11.21.11;	author ru;	state Exp;
branches;
next	1.10;

1.10
date	2001.03.26.14.21.01;	author ru;	state Exp;
branches;
next	1.9;

1.9
date	2001.03.20.18.08.43;	author ru;	state Exp;
branches;
next	1.8;

1.8
date	2001.02.18.01.26.17;	author bde;	state Exp;
branches;
next	1.7;

1.7
date	2000.02.15.07.15.41;	author jkh;	state Exp;
branches
	1.7.2.1;
next	1.6;

1.6
date	2000.02.15.04.27.46;	author chris;	state Exp;
branches;
next	1.5;

1.5
date	2000.02.12.03.36.51;	author chris;	state Exp;
branches;
next	1.4;

1.4
date	2000.02.12.00.22.54;	author chris;	state Exp;
branches;
next	1.3;

1.3
date	97.02.09.02.52.38;	author wosch;	state Exp;
branches
	1.3.2.1;
next	1.2;

1.2
date	95.07.25.00.31.09;	author bde;	state Exp;
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	1.2.2.1;
next	1.1;

1.1
date	94.09.04.04.03.29;	author jkh;	state Exp;
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	1.1.1.1;
next	;

1.7.2.1
date	2001.03.05.12.12.24;	author kris;	state Exp;
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1.7.2.2
date	2001.04.25.09.29.03;	author ru;	state Exp;
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1.7.2.3
date	2001.04.25.14.04.02;	author ru;	state Exp;
branches;
next	1.7.2.4;

1.7.2.4
date	2012.11.17.07.22.51;	author svnexp;	state Exp;
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next	;

1.3.2.1
date	2000.02.12.05.18.55;	author chris;	state Exp;
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next	1.3.2.2;

1.3.2.2
date	2000.02.15.04.32.32;	author chris;	state Exp;
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next	1.3.2.3;

1.3.2.3
date	2000.02.16.17.29.20;	author jkh;	state Exp;
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next	;

1.2.2.1
date	98.03.01.17.42.03;	author jkh;	state Exp;
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next	;

1.1.1.1
date	94.09.04.04.03.30;	author jkh;	state Exp;
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	1.1.1.1.6.1;
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1.1.1.1.6.1
date	96.05.29.22.27.46;	author jkh;	state Exp;
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next	1.1.1.1.6.2;

1.1.1.1.6.2
date	96.06.05.02.38.20;	author jkh;	state Exp;
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next	1.1.1.1.6.3;

1.1.1.1.6.3
date	96.06.23.07.52.25;	author jkh;	state Exp;
branches;
next	;


desc
@@


1.15
log
@Deorbit complete. We dont build these anymore, so into the attic they go.
@
text
@#	@@(#)Makefile	8.1 (Berkeley) 5/31/93
# $FreeBSD: src/games/wargames/Makefile,v 1.14 2002/10/09 01:46:37 jmallett Exp $

PROG=	wargames
LDADD=	-lcurses
MAN=	wargames.6

.include <bsd.prog.mk>
@


1.14
log
@As back-out requests must be followed, back out the removal of wargames(6)
at mike@@'s request.
@
text
@d2 1
a2 1
# $FreeBSD$
@


1.13
log
@Remove the wargames(6) novelty [and not the fun kind]:
	1) It never was very funny.
	2) It was a N line shell script where N is less than
	   X, where X is the number of lines of the Berkeley
	   copyright and license.
	3) I rewrote it in C with the intention of making it
	   more interactive, ala the movie, but never did.
	4) Because it really is possible for at least some
	   parts of a distribution to shrink between releases.

X-No-MFC:	This game will remain in RELENG_4 and previous.
X-Bikesheds-To:	markm@@
Approved by:	The #bsdcode cabal.
Obtained from:	Professor Falken
@
text
@d2 1
a2 1
# $FreeBSD: src/games/wargames/Makefile,v 1.12 2002/08/30 07:14:42 jmallett Exp $
@


1.12
log
@Rewrite wargames(6) in C.  A program in C in the public domain is better than
a shell script with a big copyright.  Or maybe just a good way to spend an hour
after watching a Matthew Broderick flick.
@
text
@d2 1
a2 1
# $FreeBSD$
@


1.11
log
@beforeinstall -> SCRIPTS.
@
text
@d2 1
a2 1
# $FreeBSD: src/games/wargames/Makefile,v 1.10 2001/03/26 14:21:01 ru Exp $
d4 2
a5 1
SCRIPTS=wargames.sh
@


1.10
log
@- Backout botched attempt to intoduce MANSECT feature.
- MAN[1-9] -> MAN.
@
text
@d2 1
a2 1
# $FreeBSD: src/games/wargames/Makefile,v 1.9 2001/03/20 18:08:43 ru Exp $
d4 1
a5 4

beforeinstall:
	${INSTALL} -c -o ${BINOWN} -g ${BINGRP} -m ${BINMODE} \
	    ${.CURDIR}/wargames.sh ${DESTDIR}${BINDIR}/wargames
@


1.9
log
@Set the default manual section for games/ to 6.
@
text
@d2 3
a4 1
# $FreeBSD: src/games/wargames/Makefile,v 1.8 2001/02/18 01:26:17 bde Exp $
@


1.8
log
@Fixed style bug (bloat of a line length past 80 columns) in previous commit.
@
text
@d2 1
a2 3
# $FreeBSD: src/games/wargames/Makefile,v 1.7 2000/02/15 07:15:41 jkh Exp $

MAN6=	wargames.6
@


1.7
log
@The people frobbing this file seem constitutionally unable to do so
without breaking it.  Use ${.CURDIR} properly so that beforeinstall
target will actually work in the presence of an obj dir.
@
text
@d2 1
a2 1
# $FreeBSD: src/games/wargames/Makefile,v 1.6 2000/02/15 04:27:46 chris Exp $
d7 2
a8 2
	${INSTALL} -c -o ${BINOWN} -g ${BINGRP} -m ${BINMODE} ${.CURDIR}/wargames.sh \
	    ${DESTDIR}${BINDIR}/wargames
@


1.7.2.1
log
@MFC: 1.8: fix style bug
@
text
@d2 1
a2 1
# $FreeBSD: src/games/wargames/Makefile,v 1.7 2000/02/15 07:15:41 jkh Exp $
d7 2
a8 2
	${INSTALL} -c -o ${BINOWN} -g ${BINGRP} -m ${BINMODE} \
	    ${.CURDIR}/wargames.sh ${DESTDIR}${BINDIR}/wargames
@


1.7.2.2
log
@MFC: MAN[1-9] -> MAN.
@
text
@d2 1
a2 1
# $FreeBSD: src/games/wargames/Makefile,v 1.7.2.1 2001/03/05 12:12:24 kris Exp $
d4 1
a4 1
MAN=	wargames.6
@


1.7.2.3
log
@MFC: Introduce and use SCRIPTS knob.
@
text
@d2 1
a2 1
# $FreeBSD: src/games/wargames/Makefile,v 1.7.2.2 2001/04/25 09:29:03 ru Exp $
a3 1
SCRIPTS=wargames.sh
d5 4
@


1.7.2.4
log
@Switch importer
@
text
@d2 1
a2 1
# $FreeBSD: stable/4/games/wargames/Makefile 75972 2001-04-25 14:05:26Z ru $
@


1.6
log
@- Properly indent $FreeBSD$
- Remove NOOBJ to repair read-only building.

Submitted by:	bde
Approved by:	jkh
@
text
@d2 1
a2 1
# $FreeBSD$
d7 1
a7 1
	${INSTALL} -c -o ${BINOWN} -g ${BINGRP} -m ${BINMODE} wargames.sh \
@


1.5
log
@- Fix the Makefile so it installs the manual page (properly).
- Use ``beforeinstall'' rather than install for the custom installation
  target used to install the shell script.

Approved by:	jkh
@
text
@d2 1
a2 1
#	$FreeBSD: src/games/wargames/Makefile,v 1.4 2000/02/12 00:22:54 chris Exp $
a3 1
NOOBJ=	noobj
@


1.4
log
@Add a manual page for wargames(6).

Obtained from:	NetBSD
Approved by:	jkh
@
text
@d2 1
a2 1
#	$FreeBSD$
d7 1
a7 3
all wargames clean cleandir depend lint tags:

install:
@


1.3
log
@444 -> ${NOBINMODE}
/usr/share -> ${SHAREDIR}
/usr/games -> ${BINDIR}
@
text
@d2 1
d5 2
@


1.3.2.1
log
@MFC: Use beforeinstall instead of rewriting the install target.
@
text
@a1 1
#	$FreeBSD: src/games/wargames/Makefile,v 1.5 2000/02/12 03:36:51 chris Exp $
d4 1
a4 1
MAN6=	wargames.6
d6 1
a6 1
beforeinstall:
@


1.3.2.2
log
@MFC:	- Properly indent $FreeBSD$
	- Repair read-only building

Submitted by:	bde
@
text
@d2 1
a2 1
# $FreeBSD: src/games/wargames/Makefile,v 1.3.2.1 2000/02/12 05:18:55 chris Exp $
d4 1
@


1.3.2.3
log
@Sigh, Chris also MFC'd his breakage without even testing it.
@
text
@d2 1
a2 1
# $FreeBSD: src/games/wargames/Makefile,v 1.3.2.2 2000/02/15 04:32:32 chris Exp $
d7 2
a8 2
	${INSTALL} -c -o ${BINOWN} -g ${BINGRP} -m ${BINMODE} \
	    ${.CURDIR}/wargames.sh ${DESTDIR}${BINDIR}/wargames
@


1.2
log
@Change `install' to `${INSTALL}' so that default install flags can be
specified in the top level Makefiles.
@
text
@d8 1
a8 1
	    ${DESTDIR}/usr/games/wargames
@


1.2.2.1
log
@MFC: major merge - bring all the arc4random support in now that it's
in 2.2.
@
text
@d8 1
a8 1
	    ${DESTDIR}${BINDIR}/wargames
@


1.1
log
@Initial revision
@
text
@d7 1
a7 1
	install -c -o ${BINOWN} -g ${BINGRP} -m ${BINMODE} wargames.sh \
@


1.1.1.1
log
@Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games.  I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way.  Bleah.
Submitted by:	jkh
@
text
@@


1.1.1.1.6.1
log
@Merge from HEAD, except:

	Clients that used gnumalloc still do, despite the merge.  We're not
	bringing phkmalloc over.

	Thread stuff left out.

	PCCARD support left out.
@
text
@d7 1
a7 1
	${INSTALL} -c -o ${BINOWN} -g ${BINGRP} -m ${BINMODE} wargames.sh \
@


1.1.1.1.6.2
log
@This 3rd mega-commit should hopefully bring us back to where we were.
I can get it to `make world' succesfully, anyway!
@
text
@d7 1
a7 1
	install -c -o ${BINOWN} -g ${BINGRP} -m ${BINMODE} wargames.sh \
@


1.1.1.1.6.3
log
@Merge various useful things from HEAD.
@
text
@d7 1
a7 1
	${INSTALL} -c -o ${BINOWN} -g ${BINGRP} -m ${BINMODE} wargames.sh \
@
